

While this write-up is almost a month late, I wanted to collect my thoughts first and ensure my first impressions on Need for Speed Heat – both positive and negative – were genuine. The demo featured vehicle and character customization, exhaust tuning, a Speedhunter Showdown event during the day, an illegal underground city race during the night, and five minutes worth of free-roam pursuit chases. Over the few days I was at Cologne, I and many others had the chance to play and record several hours worth of gameplay (which you no doubt would have seen a lot of my footage over on BlackPanthaa’s YouTube channel). Not only that, but I was able to chat with many of the developers from Ghost Games and play a Behind Closed Doors demo of the game shown exclusively to press and other content creators (more on this in a separate article soon). Back in August, I was given an extraordinary opportunity that I never would have expected – I was flown out all the way to Cologne, Germany to attend Gamescom and be one of the first in the world to go hands-on with Need for Speed Heat.
